Games & puzzles
Chess clock
Lay your phone or tablet flat beside the board. Each player taps their own side when they’ve made a move, which stops their clock and starts the other one. The top clock is turned round so it faces the player across the table. New to playing with a clock? Our chess pages explain the time controls and the rules.
Time control
Minutes each, then seconds added per move. Picking one resets the clock.
The FIDE classical control: 90 minutes for the first 40 moves, then 30 more minutes, with 30 seconds added every move from move 1.
Custom time, handicap and delay
Options
Automatic puts the clocks top and bottom on a phone or tablet, with the top one turned round, and side by side on a computer screen.
This browser can’t keep the screen awake for us. Turn off auto-lock for long games.
🔒 Runs entirely in your browser. No account, nothing sent anywhere. Your time control and options are remembered on this device only.
How to use it
- Pick a time control above. 5 | 3 means five minutes each, plus three seconds added after every move.
- Lay the phone or tablet flat beside the board, with one clock facing each player.
- The player with the black pieces taps their clock first. That starts White’s clock, and the clocks label themselves White and Black.
- Make your move, then tap your own clock. Yours stops, your opponent’s starts, and your move count goes up by one.
- A clock turns amber when it has less time left than your low-time warning, and red with “Out of time” when it reaches zero.
On a computer: the clocks sit side by side. Left Shift is the left player’s button and Right Shift the right player’s. Space ends the move of whoever’s clock is running, and P pauses. Tapping or clicking a clock works too.
Pause stops whichever clock is running, for a phone call or to fetch an arbiter. Reset asks for a second tap while a game is going, so a stray thumb can’t wipe it.
Increment, delay and Bronstein, side by side
Say you have 10 seconds left and the extra time is 5 seconds, and you take 3 seconds over your move:
| Mode | During your move | After a 3-second move | After an 8-second move |
|---|---|---|---|
| None | Counts down from the start | 7 s | 2 s |
| Increment (Fischer) | Counts down from the start | 12 s (10 − 3 + 5) | 7 s (10 − 8 + 5) |
| Delay (simple) | Waits 5 s, then counts down | 10 s | 7 s |
| Bronstein delay | Counts down from the start | 10 s (3 s given back) | 7 s (5 s given back) |
Delay and Bronstein delay always leave you with the same time after a move. They differ only in what the clock shows while you think. Increment is the only one where your time can grow.
The time controls, what blitz, rapid and classical mean, and the rules about clocks are in our lesson Using a chess clock: time controls explained.